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Getting Started With General And Scanline Materials In 3Ds Max 2017

Description: Please refer to the section BELOW (and NOT ABOVE) this line for the product details - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Title:Getting Started With General And Scanline Materials In 3Ds Max 2017ISBN13:9781536883329ISBN10:1536883328Author:Polygon, Rising (Author)Description:(This is a RePrint) - The Getting Started With General And Scanline Materials In 3Ds Max 2017, 2Nd Edition Textbook Offers A Hands-On Exercises Based Strategy For All Those Digital Artists Who Have Just Started Working On The 3Ds Max No Experience Needed] And Interested In Learning Texturing In 3Ds Max This Brilliant Guide Takes You Step-By-Step Through The Whole Process Of Texturing With General And Scanline Materialsmaps In 3Ds Max From The Very First Pages, The Users Of The Book Will Learn How To Effectively Use General And Scanline Materialsmaps In 3Ds Max Binding:Paperback, PaperbackPublisher:Createspace Independent Publishing PlatformPublication Date:2016-08-03Weight:0.4 lbsDimensions:0.2'' H x 9.25'' L x 7.52'' WNumber of Pages:96Language:English

Price: 23.26 USD

Location: USA

End Time: 2024-11-22T11:06:33.000Z

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Getting Started With General And Scanline Materials In 3Ds Max 2017

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Book Title: Getting Started With General And Scanline Materials In 3Ds M...

Number of Pages: 94 Pages

Language: English

Publication Name: Getting Started with General and Scanline Materials in 3ds Max2017

Publisher: CreateSpace

Item Height: 0.2 in

Publication Year: 2016

Subject: Computer Graphics

Type: Textbook

Item Weight: 8.3 Oz

Author: Rising Polygon

Item Length: 9.2 in

Subject Area: Computers

Item Width: 7.5 in

Format: Trade Paperback

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