Description: Please refer to the section BELOW (and NOT ABOVE) this line for the product details - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Title:Getting Started With General And Scanline Materials In 3Ds Max 2017ISBN13:9781536883329ISBN10:1536883328Author:Polygon, Rising (Author)Description:(This is a RePrint) - The Getting Started With General And Scanline Materials In 3Ds Max 2017, 2Nd Edition Textbook Offers A Hands-On Exercises Based Strategy For All Those Digital Artists Who Have Just Started Working On The 3Ds Max No Experience Needed] And Interested In Learning Texturing In 3Ds Max This Brilliant Guide Takes You Step-By-Step Through The Whole Process Of Texturing With General And Scanline Materialsmaps In 3Ds Max From The Very First Pages, The Users Of The Book Will Learn How To Effectively Use General And Scanline Materialsmaps In 3Ds Max Binding:Paperback, PaperbackPublisher:Createspace Independent Publishing PlatformPublication Date:2016-08-03Weight:0.4 lbsDimensions:0.2'' H x 9.25'' L x 7.52'' WNumber of Pages:96Language:English
Price: 23.26 USD
Location: USA
End Time: 2024-11-22T11:06:33.000Z
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Book Title: Getting Started With General And Scanline Materials In 3Ds M...
Number of Pages: 94 Pages
Language: English
Publication Name: Getting Started with General and Scanline Materials in 3ds Max2017
Publisher: CreateSpace
Item Height: 0.2 in
Publication Year: 2016
Subject: Computer Graphics
Type: Textbook
Item Weight: 8.3 Oz
Author: Rising Polygon
Item Length: 9.2 in
Subject Area: Computers
Item Width: 7.5 in
Format: Trade Paperback