Description: Wild West Exodus - Vengeance of the Earps Posse Set Summary: Set of unpainted miniatures for Wild West Exodus. Wild West Exodus is a miniatures game played by 2 to 4 players in control of the faction of their choice. In the world of WWX, every model has the potential to be a hero or a villain. The game mechanics and rule set feature exciting game play from the first dice roll. Each player will be allowed to field a posse of 3 to 40 models. The WWX rules have been designed to allow for scaling of the game to high or low model counts while maintaining a dynamic and fast-paced game tempo.In the twilight years of the Nineteenth Century, mankind is perched upon a new age of discovery and enlightenment. But beneath the hope and optimism, a rising darkness taints the air, touching the heart of every man, woman, and child. The United States has clawed its way out of a terrible civil war, but the wounds are deep. The nation finds itself poised on the edge of ruin, the agony of division eating at its very marrow. Into this dark time a light of hope emerges, carried from the Old World by Dr. Burson Carpathian, scientist, visionary, and would-be savior. But Dr. Carpathian, too, follows a path laid out for him by the darkest of powers: a force of remorseless corruption. The Dark Council. Under the influence of these mysterious strangers, the men and women of this terrible new age struggle with every fiber of their being, clawing for the least scrap of victory. There is no certain future as a continent is torn apart, each isolated faction struggling to maintain their share of power beneath the gathering darkness.Wild West Exodus is a dynamic, fast-paced semi-skirmish game in a world very much like our own, but twisted by the forces of deepest evil. An advanced D10 system is coupled with an innovative Influence mechanic to simulate the powers of the Dark Council upon their unwitting pawns. Players must choose how they will gamble with the power of their patrons: spread the Influence throughout a turn, hoping to ease destiny onto a brighter path, or hold the influence, to be entirely cast upon one roll of the dice?Those who think that Martha Earp has a softer nature than her brothers are sorely mistaken. After an illness in her childhood cost her an arm, she gained an unshakable resolve and vowed that she would survive anything life could throw at her, proving that fact to anyone who challenged it. Following her brother's example, Martha enlisted as a Lawman, if only to prove that if there was anything they could do, she could do it better. More recently, since Morgan was shot by the Cowboys, Martha has taken a posse into the wilds of the Arizona territory in search of the cowards who ambushed her brother. They should pray that she doesn't find them.Martha is joined by her brother, Warren Earp, a man who is not just the most ornery of his clan, but one of the most bad-tempered lawmen riding across the west. Fighting in the Ore War, something inside Warren snapped and no amount of cosseting could fix it. Now he rides with his sister, too angry to settle anywhere, keeping the peace by any means necessary. He's been known to use violent, deadly force for minor infractions, a trait that sometimes has him at odds with more tolerant members of his profession. Warren believes vehemently that criminality leads to rebellion and rebellion leads to the horrors of war. In his mind, it's best to stamp out that seedling, no matter how small, before it grows into something truly awful.As a Justice of the Peace, the venerable patriarch of the family, Nicholas Earp was given a UR-24 automata to help with his duties. On his passing in 1863, the machine was damaged and fell into disuse. As the various siblings drifted away from the family home to fight in the Ore War, the automata was repurposed to help around the place. The UR-24 was especially useful to Martha, who had yet to fully embrace the mechanical prothesis her father had acquired for her.When James didn't come back from the war, no one thought to challenge the distraught Martha when she placed his coat and hat on the automata and began to call him James. Martha and James had been as close as two siblings could be and the family saw this as part of the grieving process for her. As time went on, and with the help of her brother Morgan, Martha added programme cards acquired from a damaged UR-30 lawbot and added them to her "James". The machine was reprogrammed with phrases James used to say and in Martha's presence, it was even treated like a part of the family. Somehow, a part of him seemed to live on. Over time, the automata became the de-facto brother of Martha, accompanying her throughout her life and time enforcing the law. Now, "James Earp" rides the plains seeking a cold and calculated revenge with those it views as its siblings. Curiously, no one seems able to explain is why the automata have the same lopsided gait that its namesake grew up with. Certainly, it has never been programmed or instructed to behave in this way. For Martha, it is further proof that the spirit of her brother lives to ride anew.Contains:1x Martha Earp Mounted on Iron Horse1x Warren Earp Mounted on Iron Horse1x James Earp Mounted on Iron HorsePlease Note:Miniatures are supplied unpainted and unassembled.Character Unit Cards are not included and can be found on the Wild West Exodus websiteEarps mounted on flying bikes. Multi-part plastic & resin miniatures. 35mm scale. Pack contains three miniatures. Miniatures are supplied unpainted and require assembly. Company: Warcradle StudiosSeries/Line: Wild West ExodusStock Number: WEX141099005Contents: Three (3) MiniaturesSculptor: N/AScale: 35mmMaterial: Plastic & ResinCondition: New Thanks for viewing.
Price: 54.95 USD
Location: College Station, Texas
End Time: 2024-09-04T19:34:48.000Z
Shipping Cost: N/A USD
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Item Specifics
Return shipping will be paid by: Seller
All returns accepted: Returns Accepted
Item must be returned within: 30 Days
Refund will be given as: Money Back
Return policy details:
Country/Region of Manufacture: United Kingdom
Number of Figures in Pack: 3
Assembly Required?: Yes
Painted?: Yes
Material: Plastic & Resin
Product: Miniatures
Features: Plastic/Resin
Manufacturer: Warcradle Games
Series: Wild West Exodus
MPN: WEX141099005
Scale: 35mm
Age Level: 17 Years and Up
Brand: Warcradle